Download or install standalone apps, kexts
Note, however, that apps using TestFlight cannot be distributed to testers in exchange for compensation of any kind, including as a reward for crowd-sourced funding. Significant updates to your beta build should be submitted to TestFlight App Review before being distributed to your testers.
To learn more, visit the TestFlight Beta Testing. Similarly, you should not market your app on the App Store or offline as including content or services that it does not actually offer e. Egregious or repeated behavior is grounds for removal from the Developer Program. If you decide to promote in-app purchases on the App Store, ensure that the in-app purchase Display Name, Screenshot and Description are appropriate for a public audience, that you follow the guidance found in Promoting Your In-App Purchases, and that your app properly handles the SKPaymentTransactionObserver method so that customers can seamlessly complete the purchase when your app launches.
They may also include text and image overlays e. Stickers and iMessage extensions may show the user experience in the Messages app. If your app is mis-rated, customers might be surprised by what they get, or it could trigger an inquiry from government regulators. If your app includes media that requires the display of content ratings or warnings e.
App names must be limited to 30 characters and should not include prices, terms, or descriptions that are not the name of the app. App subtitles are a great way to provide additional context for your app; they must follow our standard metadata rules and should not include inappropriate content, reference other apps, or make unverifiable product claims.
Apple may modify inappropriate keywords at any time or take other appropriate steps to prevent abuse. Remember to ensure your metadata, including app name and icons small, large, Apple Watch app, alternate icons, etc. Ensure that the app you ultimately release is not materially different from what you advertise while the app is in a pre-order state. If you make material changes to the app e. Simple bug fixes, security updates, and performance improvements may rely on a generic description, but more significant changes must be listed in the notes.
We encourage you to consider building universal apps so customers can use them on all of their devices. Learn more about Universal apps. Apps should not rapidly drain battery, generate excessive heat, or put unnecessary strain on device resources.
Apps, including any third party advertisements displayed within them, may not run unrelated background processes, such as cryptocurrency mining. If you require a game controller, make sure you clearly explain that in your metadata so customers know they need additional equipment to play.
They must also be self-contained, single application installation bundles and cannot install code or resources in shared locations. They should not automatically add their icons to the Dock or leave short cuts on the user desktop.
Java, Rosetta. Learn more about public APIs. Keep your apps up-to-date and make sure you phase out any deprecated features, frameworks or technologies that will no longer be supported in future versions of an OS. Apps should use APIs and frameworks for their intended purposes and indicate that integration in their app description.
For example, the HomeKit framework should provide home automation services; and HealthKit should be used for health and fitness purposes and integrate with the Health app.
Educational apps designed to teach, develop, or allow students to test executable code may, in limited circumstances, download code provided that such code is not used for other purposes. Such apps must make the source code provided by the Application completely viewable and editable by the user. Egregious violations and repeat behavior will result in removal from the Developer Program. If your app uses location background mode, include a reminder that doing so may dramatically decrease battery life.
For example, apps should not block links out to other apps or other features that users would expect to work a certain way. Learn more about proper handling of links. For example, if your app is a meal planning app, you should not incorporate an intent to start a workout, even if the app shares integration with a fitness app. Aliases must relate directly to your app or company name and should not be generic terms or include third party app names or services.
Only request a disambiguation when required to complete the task e. Apps that include call-, SMS-, and MMS- blocking functionality or spam identification must clearly identify these features in their marketing text and explain the criteria for their blocked and spam lists.
You may not use the data accessed via these tools for any purpose not directly related to operating or improving your app or extension e. This includes any use of the device camera, microphone, or other user inputs. There are many ways to monetize your app on the App Store. If we find that you have attempted to manipulate reviews, inflate your chart rankings with paid, incentivized, filtered, or fake feedback, or engage with third party services to do so on your behalf, we will take steps to preserve the integrity of the App Store, which may include expelling you from the Developer Program.
If you want to unlock features or functionality within your app, by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version , you must use in-app purchase. Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, etc.
Apps and their metadata may not include buttons, external links, or other calls to action that direct customers to purchasing mechanisms other than in-app purchase.
Any credits or in-game currencies purchased via in-app purchase may not expire, and you should make sure you have a restore mechanism for any restorable in-app purchases. Remember to assign the correct purchasability type or your app will be rejected. Apps should not directly or indirectly enable gifting of in-app purchase content, features, or consumable items to others.
Apps distributed via the Mac App Store may host plug-ins or extensions that are enabled with mechanisms other than the App Store. Learn more about managing content access and the duration of the trial period using Receipts and Device Check. When incorporating auto-renewable subscriptions into your app, be sure to follow the guidelines below. In addition:. Subscriptions may be offered alongside a la carte offerings e.
You may offer a single subscription that is shared across your own apps and services, but these subscriptions may not extend to third party apps or services. Games offered in a game subscription must be owned or exclusively licensed by the developer e. Each game must be downloaded directly from the App Store, must be designed to avoid duplicate payment by a subscriber, and should not disadvantage non-subscriber customers.
Learn more about sharing a subscription across your apps. Apps must not force users to rate the app, review the app, download other apps, or other similar actions in order to access functionality, content, or use of the app. Subscriptions may include consumable credits, gems, in-game currencies, etc. If you are changing your existing app to a subscription-based business model, you should not take away the primary functionality existing users have already paid for.
Auto-renewing subscription apps may offer a free trial period to customers by providing the relevant information set forth in App Store Connect. Apps that attempt to trick users into purchasing a subscription under false pretenses or engage in bait-and-switch practices will be removed from the App Store and you may be removed from the Apple Developer Program.
Learn more about Subscription Free Trials. Review best practices on managing your subscription upgrade and downgrade options. How many issues per month? How much cloud storage? What kind of access to your service?
You must not directly or indirectly target iOS users to use a purchasing method other than in-app purchase, and your general communications about other purchasing methods must not discourage use of in-app purchase. App features that work in combination with an approved physical product such as a toy on an optional basis may unlock functionality without using in-app purchase, provided that an in-app purchase option is available as well. Manual and MultiBeast installation will work well, and this is going to teach you how to install kexts without having to rely on a variety of different software.
Related: what is a hackintosh computer? Kext stands for Kernel Extension , and these files will extend your kernel , or the core part of your operating system. Essentially, kexts are your drivers that will help get a lot of your hardware running properly. When you have a Hackintosh, you may not have sound or ethernet working properly as seen in our best hackintosh laptop resource , and installing the right kexts will help make these components functional. When you find the kexts on your system, they will have an icon that looks like a LEGO.
My question is: Is it allowed to delete and download content automatically without user interaction? Can I delete and download content automatically without user interaction? And if not: Can I at least delete content automatically, so the user must download the new content again manually? Or will the app be removed from app stores when doing so? Your app can manage -content- as required. There are no particulars that dictate the mechanism, keeping in mind there is always user interaction, beginning from when the app is installed and launched for the first time.
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